TrafficSimulation.Simulation.Engine Namespace |
[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "N:TrafficSimulation.Simulation.Engine"]
| Class | Description | |
|---|---|---|
| SimulationBase |
Represents a base item of the simulation. This is used to exactly identify each object.
| |
| SimulationEngine |
The Main Class of the Simulation. Thats where all the magic happens.
| |
| TrafficLight |
Implementation of a traffic light
| |
| TrafficLightStateExtension |
Extension class to toggle a enum
|
| Interface | Description | |
|---|---|---|
| IEngine |
The Simulation Engine. It is responsable for the control of the simulation
| |
| ISimulationBase |
The base interface for all Simulation Objects
| |
| ITickable |
The interface of all objects int the simulation that changes within a tick.
| |
| ITrafficLight |
Interface to encapsulate a traffic light
| |
| IVehicle |
Represents a vehicle in the simulation
|
| Enumeration | Description | |
|---|---|---|
| TrafficLightState |
Represents the state of a traffic light
|