 | NodeNodeConnections Property |
[This is preliminary documentation and is subject to change.]
Gets or sets the adjacent node connections.
Namespace:
TrafficSimulation.Simulation.Engine.Environment
Assembly:
TrafficSimulation.Simulation.Engine (in TrafficSimulation.Simulation.Engine.dll) Version: 1.0.0.2 (1.0.0.2)
Syntaxpublic List<INodeConnection> NodeConnections { get; set; }Public Property NodeConnections As List(Of INodeConnection)
Get
Set
public:
virtual property List<INodeConnection^>^ NodeConnections {
List<INodeConnection^>^ get () sealed;
void set (List<INodeConnection^>^ value) sealed;
}abstract NodeConnections : List<INodeConnection> with get, set
override NodeConnections : List<INodeConnection> with get, set
Property Value
Type:
ListINodeConnectionImplements
INodeNodeConnections
See Also