Vehicle Class |
[This is preliminary documentation and is subject to change.]
Namespace: TrafficSimulation.Simulation.Engine.VehicleHandling
The Vehicle type exposes the following members.
| Name | Description | |
|---|---|---|
| Vehicle(VehicleType) |
Initializes a new instance of the Vehicle class.
| |
| Vehicle(VehicleType, IRoute) |
Initializes a new instance of the Vehicle class.
|
| Name | Description | |
|---|---|---|
| Acceleration |
Gets or sets the acceleration.
| |
| CurrentVelocity |
The current velocity of the vehicle
| |
| Id |
The id of the Object
(Inherited from SimulationBase.) | |
| IsConnectionBlocking |
Signals if this placable is blocking the node connection where it lives on.
| |
| IsDefect |
Signals if a vehicle is defect.
| |
| IsForeignVehicle |
Gets or sets a value indicating whether this instance is a foreign vehicle.
| |
| Position |
The position
| |
| Route |
Gets the route.
| |
| VehicleType |
the type of the vehicle
|
| Name | Description | |
|---|---|---|
| Equals |
Equals Implementation
(Inherited from SimulationBase.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode |
GetHashCode impelementation
(Inherited from SimulationBase.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| SetDefect |
Sets a car as defective.
| |
| SetRoute |
Sets the route. And the Position to the startposition of the route.
| |
| Tick |
A single tick
| |
| ToString |
ToString Implementation
(Inherited from SimulationBase.) |