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NodeConnection Class

[This is preliminary documentation and is subject to change.]

A Connection of two nodes
Inheritance Hierarchy
SystemObject
  TrafficSimulation.Simulation.Contracts.DTODtoBase
    TrafficSimulation.Simulation.Contracts.DTONodeConnection

Namespace:  TrafficSimulation.Simulation.Contracts.DTO
Assembly:  TrafficSimulation.Simulation.Contracts (in TrafficSimulation.Simulation.Contracts.dll) Version: 1.0.0.2 (1.0.0.2)
Syntax
public class NodeConnection : DtoBase

The NodeConnection type exposes the following members.

Constructors
  NameDescription
Public methodNodeConnection
Constructor
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Properties
  NameDescription
Public propertyEndNodeId
Id of the end node
Public propertyId
Identifier
(Inherited from DtoBase.)
Public propertyLength
The length of the connection
Public propertyStartNodeId
Id of the start node
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from DtoBase.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from DtoBase.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also