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IShortestPathGetRoute Method

[This is preliminary documentation and is subject to change.]

Gets the shortest route.

Namespace:  TrafficSimulation.Simulation.Engine.PathCalculation
Assembly:  TrafficSimulation.Simulation.Engine (in TrafficSimulation.Simulation.Engine.dll) Version: 1.0.0.2 (1.0.0.2)
Syntax
IRoute GetRoute(
	List<INode> nodes,
	List<INodeConnection> connections,
	INode startNode,
	INode endNode
)

Parameters

nodes
Type: System.Collections.GenericListINode
The nodes.
connections
Type: System.Collections.GenericListINodeConnection
The connections.
startNode
Type: TrafficSimulation.Simulation.Engine.EnvironmentINode
The start node.
endNode
Type: TrafficSimulation.Simulation.Engine.EnvironmentINode
The end node.

Return Value

Type: IRoute

[Missing <returns> documentation for "M:TrafficSimulation.Simulation.Engine.PathCalculation.IShortestPath.GetRoute(System.Collections.Generic.List{TrafficSimulation.Simulation.Engine.Environment.INode},System.Collections.Generic.List{TrafficSimulation.Simulation.Engine.Environment.INodeConnection},TrafficSimulation.Simulation.Engine.Environment.INode,TrafficSimulation.Simulation.Engine.Environment.INode)"]

See Also